//==============================================================================
// Hypaspist_anim.txt
//==============================================================================

import spartiate_spear_anim.txt

//==============================================================================
define EgyptianShield
{
   SetSelector
   {
			TechLogic none/Copper shields/Bronze shields/Iron shields
			set hotspot
			{
				version
				{
					visualnone jimmy
				}
			}
			set hotspot
			{
				version
				{
				Visual Cohort Shield
				ReplaceTexture infantry x trident soldier shield iron/attachments e shield machimoi2
				}
			}
			set hotspot
			{
				version
				{
				Visual Cohort Shield
				ReplaceTexture infantry x trident soldier shield iron/attachments e shield machimoi3
				}
			}
			set hotspot
			{
				version
				{
				Visual Cohort Shield
				ReplaceTexture infantry x trident soldier shield iron/attachments e shield machimoi
				}
			}
		}
	}
}

//==============================================================================
define Head
{
   TechLogic none/Heavy Infantry/Champion Infantry
   set hotspot
   {
      version
      {
        Visual shared e head menes
               ReplaceTexture Infantry g Hypaspist Head Standard/Cavalry E Camel Head Standard
               ReplaceTexture Infantry E Khopesh Head Standard/Shared E Head Menes Standard
      }
   }
   set hotspot
   {
      version
      {
        Visual infantry g hypaspist head standard
               ReplaceTexture Infantry g Hypaspist Head Standard/Infantry E Machimoi Head
      }
   }
   set hotspot
   {
      version
      {
        Visual Infantry G Hypaspist Head Standard
               ReplaceTexture Infantry G Hypaspist Head Standard/infantry e keopesh vanguard head iron
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
           TechLogic none/Heavy Infantry/Champion Infantry
	   set hotspot
	   {
	      version
	      {
				Visual Infantry N Bondi_IdleA
                                                                         ReplaceTexture Infantry G Hoplite Standard/Machimoi copper
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry N Bondi_IdleA
                                                                         ReplaceTexture Infantry G Hoplite Standard/Machimoi
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry N Bondi_IdleA
                                                                         ReplaceTexture Infantry G Hoplite Standard/Machimoi iron
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
   }
}



//==============================================================================
anim Walk
{
   SetSelector
   {
      TechLogic none/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual infantry a pikeman_walka
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.00 true   
            tag FootstepRight 0.50 true   
//-- end auto generated section
ReplaceTexture Infantry G Hoplite Standard/Machimoi copper
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual infantry a pikeman_walka
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.00 true   
            tag FootstepRight 0.50 true   
//-- end auto generated section
ReplaceTexture Infantry G Hoplite Standard/Machimoi
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual infantry a pikeman_walka
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.00 true   
            tag FootstepRight 0.50 true   
//-- end auto generated section
ReplaceTexture Infantry G Hoplite Standard/Machimoi iron
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
     TechLogic none/Heavy Infantry/Champion Infantry
     set hotspot
	   {
	      version
	      {
				Visual Infantry C Halberdier_AttackA

ReplaceTexture Infantry C Halberdier Standard/Machimoi copper
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianShield hotspot
         }
      }
     set hotspot
	   {
	      version
	      {
				Visual Infantry C Halberdier_AttackA

ReplaceTexture Infantry C Halberdier Standard/Machimoi
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianShield hotspot
         }
      }
     set hotspot
	   {
	      version
	      {
				Visual Infantry C Halberdier_AttackA

ReplaceTexture Infantry C Halberdier Standard/Machimoi iron
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianShield hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual infantry a pikeman_deatha

ReplaceTexture Infantry G Hoplite Standard/Machimoi copper
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual infantry a pikeman_deatha

ReplaceTexture Infantry G Hoplite Standard/Machimoi
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual infantry a pikeman_deatha

ReplaceTexture Infantry G Hoplite Standard/Machimoi iron
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}


//==============================================================================
anim Bored
{
   SetSelector
   {
           TechLogic none/Heavy Infantry/Champion Infantry
	   set hotspot
	   {
	      version
	      {
				Visual Infantry N Bondi_boredA

ReplaceTexture Infantry G Hoplite Standard/Machimoi copper
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianShield hotspot
				Connect TopOfHead Head hotspot
  }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry N Bondi_boredA

ReplaceTexture Infantry G Hoplite Standard/Machimoi
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianShield hotspot
				Connect TopOfHead Head hotspot
  }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry N Bondi_boredA

ReplaceTexture Infantry G Hoplite Standard/Machimoi iron
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianShield hotspot
				Connect TopOfHead Head hotspot
  }
	   }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Infantry N Bondi_FlailA

ReplaceTexture Infantry G Hoplite Standard/Machimoi copper
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry N Bondi_FlailA

ReplaceTexture Infantry G Hoplite Standard/Machimoi
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry N Bondi_FlailA

ReplaceTexture Infantry G Hoplite Standard/Machimoi iron
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}


